//Squares v0.4 by deathclaw 09 |
import processing.opengl.*; |
int numSquares=10; |
Square[] s=new Square[numSquares]; |
void setup() |
{ |
background(0); |
size(600,400); |
smooth(); |
colorMode(HSB,360,100,100,255); |
xVel=random(-5,5); |
|
for(int i=0;i<numSquares;i++) |
{ |
s[i]=new Square(width/2,height/2,20); |
s[i].movement(random(-3,3),random(-10),0,0.3); |
} |
|
|
frameRate(60); |
} |
float xVel; |
float mx=0; |
float angle=0; |
float angle2=0; |
float x=0; |
float y=0; |
float k=0; |
float sine; |
float purple; |
float sat; |
float sineC=0; |
float randomizer=0; |
float v=0; |
float colors=0; |
int chooser=0; |
float xOff=0; |
float yOff=0; |
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